Hi guy!... If You're one of the few people that come to this blog, you know for sure that it's been quite some time since the last post. I had a lot to do in the past couple of years. Almost 2 years already. Time flies by so fast! I got my Bachelor's degree. Currently, i'm pursing a Master's degree in Information System Management. But since i wanted to come back, i wanted to relearn myself all that i had forgotten. This Tutorial i'm about to give to you is how i relearned things step by step after so long. With AI these days, people sometimes think that they can do work more faster, but they don't work at all. They AI is making the work for them. And while trying to relearn things, i was tempted to use AI to go faster. But getting code from AI makes you dumber than you think when you are a beginner and don't have solid foundation. So this blog is dedicated to the creation of games using JavaScript. One of the best tools you could use in JavaScript to m...
Introduction: Creating interactive and dynamic gameplay often relies heavily on collision detection. Whether you're creating platformers, puzzle games, or even fast-paced shooters, mastering collision mechanics can significantly enhance the feel and playability of your game. In this post, we’ll dive deep into how to implement collision detection using JavaScript and HTML5’s canvas , discussing key methods, common issues, and optimizations. 1. What is Collision Detection? At its core, collision detection is a way of determining when two objects in your game occupy the same space. When two game elements—like a player and an enemy—collide, we need the game to recognize that event so we can react appropriately, such as reducing health, triggering an animation, or moving an object. 2. Types of Collision Detection There are several types of collision detection methods, but here are the most common for 2D games: Axis-Aligned Bounding Box (AABB): The simplest method, where you check if t...
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